• Joined on 2025-05-13
Qwen3.6-35B-A3B IQ4_XS on llama.cpp for nzxt (RTX A4500 20GB): opencode explore + vision-reviewer subagents. Portainer git stack, endpoint 43.
Updated 2026-09-04 23:29:11 -04:00
Qwen3.8-Flash-Next (125B-A6B, qwen4_exp) on trogdor — llama.cpp experiment stack. vLLM infeasible on Turing SM75.
Updated 2026-09-02 21:15:58 -04:00
An agentic game development studio, inspired by my first attempt with more focus on LangGraph, Modern Game Development strategies, and JS game building libraries rather than traditional frameworks like Godot, Unity or Love2D.
Updated 2026-08-27 22:01:02 -04:00
Project-agnostic MCP services for the homelab — searxng web search + friends. Deployed via Portainer git stack on trogdor.
Updated 2026-08-27 17:54:10 -04:00
Trog Too — agentic AI game studio, rebuilt on a resident vLLM brain. Open source.
Updated 2026-08-23 10:31:26 -04:00
Redesign of moriartyengineering.com
Updated 2026-08-17 11:42:12 -04:00
MCP test repository
Updated 2026-08-16 19:22:08 -04:00
Web-based Wordle clone built collaboratively
Updated 2026-08-06 17:44:22 -04:00
Updated 2026-08-03 10:09:58 -04:00
An exploration to determine whether LLMs can hand draw respectable pixel art for games,
Updated 2026-07-30 12:23:47 -04:00
File service on trogdor: game mirrors (review pages, playable builds), generation intermediates, model RAID browse. copyparty via Portainer git stack.
Updated 2026-07-25 19:38:18 -04:00
Updated 2026-07-21 07:43:35 -04:00
A single docker-compose to deploy an agentic game development studio for use with opencode or similar.
Updated 2026-07-21 04:19:27 -04:00
Updated 2026-07-17 17:36:35 -04:00
Updated 2026-07-07 10:38:36 -04:00