12 · Studio: new-game wizard — guided design questionnaire + proper kickoff #25

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opened 2026-07-25 21:45:06 -04:00 by cmoriarty · 0 comments
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From studio review (2026-07-25): trog needs a hand-holding on-ramp — a new-game wizard in the studio that asks design questions and guarantees a well-formed start to development.

Sketch:

  • Design questionnaire: art direction (retro pixel vs HD/modern — pairs with #24's art-direction modes), genre/archetype (platformer, top-down, puzzle…), 2D/3D (maps to the framework table: Phaser / Three+Rapier / Pixi), scope (jam toy vs full production), vibe references
  • Output: a structured brief + GDD scaffold the ideation phase consumes — the wizard's answers become constraints the graph respects, not suggestions it forgets
  • Kickoff: wizard ends by creating the game repo (trog-games org) and starting the production run, properly configured — the user never hand-writes a brief or touches curl
  • Guardrails: sane defaults every step, so "just make me something cozy" is three clicks

Studio-side this is a pane/modal flow riding the same Aegra client; graph-side it may want a dedicated intake node or run-input schema.

Filed from #7 review; sequencing after the walking skeleton (#11) makes sense.

From studio review (2026-07-25): trog needs a hand-holding on-ramp — a **new-game wizard** in the studio that asks design questions and guarantees a well-formed start to development. Sketch: - **Design questionnaire:** art direction (retro pixel vs HD/modern — pairs with #24's art-direction modes), genre/archetype (platformer, top-down, puzzle…), 2D/3D (maps to the framework table: Phaser / Three+Rapier / Pixi), scope (jam toy vs full production), vibe references - **Output:** a structured brief + GDD scaffold the ideation phase consumes — the wizard's answers become constraints the graph respects, not suggestions it forgets - **Kickoff:** wizard ends by creating the game repo (trog-games org) and starting the production run, properly configured — the user never hand-writes a brief or touches curl - Guardrails: sane defaults every step, so "just make me something cozy" is three clicks Studio-side this is a pane/modal flow riding the same Aegra client; graph-side it may want a dedicated intake node or run-input schema. Filed from #7 review; sequencing after the walking skeleton (#11) makes sense.
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